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Overview

6K, 1.21.5+, 🌳 Lush Canyons and Plateaus · Download, survival friendly, Java, Overworld World

A 36km² custom Minecraft Survival Map, created by McMeddon. A great cross shaped continent, with a giant terrace and mesa terrain at the core, shaped by canyons and cliffs from west to east. Explore the picturesque mountains in the north, the 2 lone volcano's. Or venture through the large plains and forests across the lands. From arctic regions to lush valleys, all ready to be explored. With this world, i made further progressions adding new terrains, renewed biome placement systems, world improvements, and especially the implementation of many new additional subbiomes for birch, spruce, oak, plains, and meadows.

Size

6K world 27 of 262 this size

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Map of Xarkoles 6K
Xarkoles at 6K, against the sizes the worlds are built on. Every square is to scale.

Footprint

6,144 × 6,144

blocks, 37.7 km² at one block per metre

Edge to edge

  • Happy ghast 28 min
  • On foot 24 min
  • Minecart 13 min
  • Horse 11 min
  • Elytra 3 min

Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.

Sizes in the library 76% smaller than this

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Most worlds are 4K (87 of them). The largest is MCS SMP Season 3 Server Map #S3 at 9K.

Biome composition

38 biomes 27 land biomes

Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.

Land 58.2% of map

  • Plains 28.0%
  • Beach 9.1%
  • Stony Shore 8.5%
  • Forest 6.8%
  • Savanna 5.3%
  • Wooded Badlands 4.5%
  • Jungle 4.2%
  • Meadow 4.1%
  • Snowy Plains 3.0%
  • Dark Forest 2.9%
17 more 23.6%
  • Flower Forest 2.7%
  • Snowy Taiga 2.5%
  • Birch Forest 2.5%
  • Desert 2.5%
  • Taiga 2.4%
  • Snowy Slopes 2.3%
  • Stony Peaks 1.9%
  • Jagged Peaks 1.5%
  • Old Growth Pine Taiga 1.3%
  • Swamp 1.1%
  • Sparse Jungle 0.9%
  • Pale Garden 0.6%
  • Mangrove Swamp 0.5%
  • Cherry Grove 0.4%
  • Frozen Peaks 0.2%
  • Mushroom Fields 0.1%
  • Eroded Badlands <0.1%

Water 41.3% of map

  • Ocean 48.7%
  • Lukewarm Ocean 21.3%
  • Cold Ocean 9.2%
  • River 7.5%
  • Warm Ocean 6.2%
  • Deep Ocean 5.7%
  • Frozen Ocean 1.1%
  • Frozen River 0.3%

Caves

24.1% of the underground

What this world's caves are made of, by volume, measured from the save in 4 block cells.

  • Normal Caves 94.8%
  • Lush Caves 2.5%
  • Magma Caves 1.3%
  • Dripstone Caves 0.6%
  • Deep Dark 0.6%
  • Ice Caves 0.2%

Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.

Structure coverage

15 of 19 confirmed

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.

Surface 5/7 confirmed

  • Desert pyramids Included
  • Igloos Not checked
  • Jungle pyramids Included
  • Pillager outposts Included
  • Swamp huts Included
  • Trail ruins Included
  • Woodland mansions Not checked

Underground 5/6 confirmed

  • Amethyst geodes Included
  • Ancient cities Missing
  • Dungeons / monster rooms Included
  • Mineshafts Included
  • Strongholds Included
  • Trial chambers Included

Ocean 3/4 confirmed

  • Buried treasure Searched, not found
  • Ocean monuments Included
  • Ocean ruins Included
  • Shipwrecks Included

Portal structures 1/1 confirmed

  • Ruined portals Included

Settlements 1/1 confirmed

  • Villages Included
IncludedSearched, not foundNot checkedMissing

Loot tables

28 of 37 confirmed

Which of the game's loot tables can turn up on this map, read from the world's own files. Confirmed means the scan found the table itself; not observed means the structure carrying it was not seen in this export.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.

Chest loot 12/20 confirmed

  • Abandoned mineshaft Included
  • Buried treasure chest Not observed
  • Desert pyramid Not observed
  • End City treasure Not observed
  • Igloo chest Not observed
  • Jungle temple Included
  • Jungle temple dispenser Not observed
  • Nether fortress bridge Not observed
  • Pillager outpost Not observed
  • Shipwreck map Included
  • Shipwreck supply Included
  • Shipwreck treasure Included
  • Simple dungeon Included
  • Spawn bonus chest Included
  • Stronghold corridor Included
  • Stronghold crossing Included
  • Stronghold library Included
  • Underwater ruin (big) Included
  • Underwater ruin (small) Included
  • Woodland mansion Not observed

Village chest loot 14/15 confirmed

  • Village armorer Included
  • Village butcher Not observed
  • Village cartographer Included
  • Village desert house Included
  • Village fisher Included
  • Village fletcher Included
  • Village mason Included
  • Village plains house Included
  • Village savanna house Included
  • Village snowy house Included
  • Village taiga house Included
  • Village tannery Included
  • Village temple Included
  • Village toolsmith Included
  • Village weaponsmith Included

Archaeology 1/1 confirmed

  • Archaeology loot Included

Structure loot 1/1 confirmed

  • Trial chamber loot Included
IncludedNot observed
WHAT THIS WORLD ADDED

What is new in Xarkoles

  • created new mixed mesa-canyon terrain
  • changed river banks floodplains max 25°
  • changed river banks max 41°
  • Spruce: added new subbiomes
  • Oak: added new subbiomes
  • decreased oak mature density slightly
  • fixed terrain floor spills for birch, spruce, and oak forest
  • added new meddow sub biomes, tall, sunflower
Show all 30 changes
  • reduced render times
  • increased biome volume, by reducing deadzones
  • added fluvial modifiers to determine "plains like" subbiomes pockets
  • removed perlin bubble river plain-pockets
  • increased meander lengths
  • raised bottom slopes of the alpine mountain ranges
  • reworked terrain mixing
  • added flattening function for the canyon base to reduce interference
  • reduced river with, to avoid/reduce edge overlap at river beginning stages
  • added new lake flattening method to evenly place the lake
  • increased river max width
  • added additional displacement formation to Alpine gen 6 mountains
  • added dedicated massive gravel aluvial fans now only forming at mountains
  • added new meadow subbiomes
  • fixed meander sandbanks from above 50°
  • reworked mountain sediment flows
  • added new separate sediment flows for mesa terrains mask
  • removed unused bollow mountain terrain
  • removed unused splittered mountain terrain
  • removed unused base land terrains
  • removed deprecated biome implementations
  • removed some biome mask overlaps

WorldPainter source files for Xarkoles

Xarkoles is published twice: the finished world you drop into your saves folder, and the project source files it was built from. Depending on the world that means the WorldPainter project, with the terrain, the biomes and the structures still on separate layers, or the black and white height and colour maps behind it, or both.

  • Switch the structure layers off and export a clean terrain-only version.
  • Re-export at a different Minecraft version instead of waiting for an updated build.
  • Reshape the terrain, move a biome or fix something yourself, on the original layers.
  • Use the terrain as the base for your own map, on your own server or project.

Opening them needs WorldPainter, which is free. See the FAQ for the terrain-only case in full.

These files are for you, not for passing on

The project source files are licensed to you personally, and they are the one part of a world that is not under Creative Commons. Everything above is yours to do. What is not:

  • Share, pass on or publish the project source files
  • Sell the source files, or sell a world exported from them
  • Redistribute a world exported from them, modified or not
Source file terms

Download source files Patreon

SURVIVAL WORLD CONTENTS Beta Inspector

What’s included in Xarkoles?

See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.

Beta edition: some results are still being verified.

Seed
Unknown
World type
Unknown

Loading world coverage…
Help

Questions about Xarkoles

What is Xarkoles?

Xarkoles is a hand-made survival world of 6,144 × 6,144 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.

How big is Xarkoles?

6,144 × 6,144 blocks, so about 38 million blocks of surface. Walking from one edge to the other takes roughly 24 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.

Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.

Which Minecraft version does Xarkoles need?

Xarkoles is built for Minecraft Java 1.21.5. Newer releases normally open it fine. Opening it in an older release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.

Bedrock players need a converted copy. See the Bedrock notes in the FAQ.

Which biomes are in Xarkoles?

38 in total. The land is mostly Plains (28.0%), Beach (9.1%), Stony Shore (8.5%) and Forest (6.8%), counted as shares of the land rather than of the whole map.

Water covers 41.3% of the map, and land 58.2%.

By volume this world's caves are Normal Caves (94.8%), Lush Caves (2.5%) and Magma Caves (1.3%). The cave breakdown has the rest.

The full breakdown is further up this page, with every biome and its share.

Which structures are in Xarkoles?

15 of the 19 structure types the scan checks are confirmed present: surface (5/7), underground (5/6), ocean (3/4), portal structures (1/1) and settlements (1/1).

Not confirmed: Igloos (not checked), Woodland mansions (not checked), Ancient cities (missing) and Buried treasure (searched, not found). "Searched, not found" means the scan looked and came up empty; "not checked" means it has not been looked for yet.

The structure list above names every one of them.

Is Xarkoles ready to play in survival?

Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.

The world contents report at the bottom of this page holds the item-by-item detail.

Where do I download Xarkoles?

From the download link on Patreon, also on the button at the top of this page.

Also available: the source files on Patreon and the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.

What is new in Xarkoles?

Every world is built on the one before it, and Xarkoles brought 30 logged changes into the line: new terrain, new assets and fixes to the generators that made it.

From its list:

  • created new mixed mesa-canyon terrain
  • changed river banks floodplains max 25°
  • changed river banks max 41°

The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.

Can I look at Xarkoles before downloading it?

Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.

How do I install Xarkoles on Java Edition?

  1. Unpack the archive you downloaded from Patreon.
  2. Open your saves folder. On Windows press Win + R and enter %appdata%\.minecraft\saves. On macOS it is ~/Library/Application Support/minecraft/saves, on Linux ~/.minecraft/saves.
  3. Move the unpacked folder in. It must be the folder that contains level.dat, not a folder wrapping it.
  4. Restart Minecraft on 1.21.5 or newer and pick the world in singleplayer.

Full install guide

Can I play it on Bedrock, or on a server?

Bedrock needs a converted .mcworld copy, and converted worlds carry their own quirks around spawn, chests and villagers.

For a server, drop the world folder in as the server's world and start it.

Bedrock install · Bedrock quirks · Server use

What may I do with it?

The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.

· How to credit · Selling builds