Landscape

Agontorm

6K, 1.21.5+, Mesa, Plateau Jungles, Alpines, NextGen Biome Control system

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Fly the terrain, caves, and marked structures.

A 36km² custom Minecraft Survival Map, created by McMeddon. A world with pretty mountain ranges, from north to south and giant open fields and everything in between. The world center has a giant slanted mountain range with beautiful valleys. In the north You find the cold rocky alpine mountains, to the east a giant badlands mesa. To the west a giant mangrove and cherry forest. And the south is split between the black volcano lands, the red desert islands, and the giant jungle plateau. This world was a giant leap. With new & updated forests, structures, and a whole new system to determine the world biomes. Basing it on large world factors, like latitude, rainfall, altitude, coastal and river proximity, etc.

Size
6,145 × 6,145 blocks
Elevation
-64 to 320
Version
1.21.5
WORLD CHANGELOG

Update history for Agontorm

Show all 16 updates
  • restructured beach layers
  • further mixup of inland elevations and flat plains
  • fixed false connections (deadstone and solo shared the same origin)
  • fixed a masking bug that would clip out flat sections, causing errors for all biomes
  • desert, removed cliff erosions
  • deserts, added more clipping to base terrain and cliffs
  • reverted waterfalls to previous styles 7-10b tall instead of 15-20b
  • Created A giant new biome control system
SURVIVAL WORLD CONTENTS Beta Inspector

What’s included in Agontorm?

See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.

Beta edition: some results are still being verified.

Seed
Unknown
World type
Unknown

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