Agontorm
Overview
6K, 1.21.5+, Mesa, Plateau Jungles, Alpines, NextGen Biome Control system
A 36km² custom Minecraft Survival Map, created by McMeddon. A world with pretty mountain ranges, from north to south and giant open fields and everything in between. The world center has a giant slanted mountain range with beautiful valleys. In the north You find the cold rocky alpine mountains, to the east a giant badlands mesa. To the west a giant mangrove and cherry forest. And the south is split between the black volcano lands, the red desert islands, and the giant jungle plateau. This world was a giant leap. With new & updated forests, structures, and a whole new system to determine the world biomes. Basing it on large world factors, like latitude, rainfall, altitude, coastal and river proximity, etc.
Size
Footprint
6,145 × 6,145
blocks, 37.8 km² at one block per metre
Edge to edge
- Happy ghast 28 min
- On foot 24 min
- Minecart 13 min
- Horse 11 min
- Elytra 3 min
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 84% smaller than this
Most worlds are 4K (87 of them). The largest is MCS SMP Season 3 Server Map #S3 at 9K.
Biome composition
Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.
Land 56.8% of map
-
Plains 19.6% -
Badlands 12.2% -
Beach 10.2% -
Snowy Slopes 5.6% -
Desert 5.3% -
Forest 4.7% -
Stony Shore 4.3% -
Jungle 4.1% -
Wooded Badlands 3.7% -
Snowy Taiga 3.6%
18 more 26.7%
-
Windswept Gravelly Hills 3.3% -
Stony Peaks 2.7% -
Savanna 2.7% -
Taiga 2.6% -
Swamp 2.2% -
Meadow 2.1% -
Jagged Peaks 1.9% -
Snowy Plains 1.7% -
Sparse Jungle 1.4% -
Flower Forest 1.3% -
Cherry Grove 1.3% -
Mangrove Swamp 1.0% -
Birch Forest 0.7% -
Pale Garden 0.5% -
Mushroom Fields 0.4% -
Old Growth Pine Taiga 0.4% -
Dark Forest 0.3% -
Frozen Peaks 0.2%
Water 42.6% of map
-
Warm Ocean 44.4% -
Ocean 27.2% -
River 10.7% -
Cold Ocean 9.3% -
Lukewarm Ocean 7.6% -
Frozen River 0.4% -
Deep Ocean 0.2% -
Frozen Ocean 0.2%
Caves
What this world's caves are made of, by volume, measured from the save in 4 block cells.
- Normal Caves 94.3%
-
Lush Caves 3.4% - Magma Caves 1.1%
-
Dripstone Caves 0.7% -
Deep Dark 0.4% - Ice Caves 0.2%
Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 5/7 confirmed
- Desert pyramids Included
- Igloos Not checked
- Jungle pyramids Included
- Pillager outposts Included
- Swamp huts Included
- Trail ruins Included
- Woodland mansions Not checked
Underground 5/6 confirmed
- Amethyst geodes Included
- Ancient cities Missing
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Included
Ocean 4/4 confirmed
- Buried treasure Included
- Ocean monuments Included
- Ocean ruins Included
- Shipwrecks Included
Portal structures 1/1 confirmed
- Ruined portals Included
Settlements 1/1 confirmed
- Villages Included
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Confirmed means the scan found the table itself; not observed means the structure carrying it was not seen in this export.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 12/20 confirmed
- Abandoned mineshaft Included
- Buried treasure chest Not observed
- Desert pyramid Not observed
- End City treasure Not observed
- Igloo chest Not observed
- Jungle temple Included
- Jungle temple dispenser Not observed
- Nether fortress bridge Not observed
- Pillager outpost Not observed
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Woodland mansion Not observed
Village chest loot 15/15 confirmed
- Village armorer Included
- Village butcher Included
- Village cartographer Included
- Village desert house Included
- Village fisher Included
- Village fletcher Included
- Village mason Included
- Village plains house Included
- Village savanna house Included
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
Archaeology 1/1 confirmed
- Archaeology loot Included
Structure loot 1/1 confirmed
- Trial chamber loot Included
What is new in Agontorm
- added new jungle trees: deadnew, young, mature, old, old-tall, and POI
- updated birch trees new
- updated darkoak deads
- added new underground mineshafts
- added new plains layers
- added the windswept hills as subpolar biome
- combined old and newer inland elevations
- fixed plains mask error
Show all 16 changes
- restructured beach layers
- further mixup of inland elevations and flat plains
- fixed false connections (deadstone and solo shared the same origin)
- fixed a masking bug that would clip out flat sections, causing errors for all biomes
- desert, removed cliff erosions
- deserts, added more clipping to base terrain and cliffs
- reverted waterfalls to previous styles 7-10b tall instead of 15-20b
- Created A giant new biome control system
What’s included in Agontorm?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Available cave biomes found in the existing Overworld.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Agontorm
- What is Agontorm?
-
Agontorm is a hand-made survival world of 6,145 × 6,145 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Agontorm?
-
6,145 × 6,145 blocks, so about 38 million blocks of surface. Walking from one edge to the other takes roughly 24 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Agontorm need?
-
Agontorm is built for Minecraft Java 1.21.5. Newer releases normally open it fine. Opening it in an older release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Agontorm?
-
39 in total. The land is mostly Plains (19.6%), Badlands (12.2%), Beach (10.2%) and Snowy Slopes (5.6%), counted as shares of the land rather than of the whole map.
Water covers 42.6% of the map, and land 56.8%.
By volume this world's caves are Normal Caves (94.3%), Lush Caves (3.4%) and Magma Caves (1.1%). The cave breakdown has the rest.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Agontorm?
-
16 of the 19 structure types the scan checks are confirmed present: surface (5/7), underground (5/6), ocean (4/4), portal structures (1/1) and settlements (1/1).
Not confirmed: Igloos (not checked), Woodland mansions (not checked) and Ancient cities (missing). "Searched, not found" means the scan looked and came up empty; "not checked" means it has not been looked for yet.
The structure list above names every one of them.
- Is Agontorm ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Agontorm?
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From the download link on Google Drive, also on the button at the top of this page.
Also available: the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- What is new in Agontorm?
-
Every world is built on the one before it, and Agontorm brought 16 logged changes into the line: new terrain, new assets and fixes to the generators that made it.
From its list:
- updated birch trees new
- updated darkoak deads
- added new underground mineshafts
The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.
- Can I look at Agontorm before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Agontorm on Java Edition?
- Unpack the archive you downloaded from Google Drive.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.21.5 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.