PMC Build Event Map

Quick 3D preview Drag to orbit · Scroll to zoom
Open full explorer
Top-down render of PMC Build Event Map Open full explorer

Overview

Official Starter Map · 3k, 1.17 · 2021 PMC & NVIDIA Minecraft Build Event

This is the Official Starter Map for the PMC & NVIDIA Minecraft Build Event, a 9km² huge custom Minecraft multibiome landscape, for Java & Bedrock. Build, explore, and adventure on a huge world with multiple islands, each assigned with enhanced vanilla biomes to build or survive in. A 3 km by 3 km realistic Minecraft world with custom & enhanced biomes, made by McMeddon. It's an Island with multiple huge mountain ranges, steep cliffs, falls, plateaus, layered terrains and hard eroded areas, landform adjusted river systems and temperature-determined biomes.

Size

4K world 87 of 262 this size

1K
2K
Map of PMC Build Event Map 4K
PMC Build Event Map at 4K, against the sizes the worlds are built on. Every square is to scale.

Footprint

4,096 × 4,096

blocks, 16.8 km² at one block per metre

Edge to edge

  • Happy ghast 19 min
  • On foot 16 min
  • Minecart 9 min
  • Horse 7 min
  • Elytra 2 min

Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.

Sizes in the library 34% smaller than this

1K
2K
3K
4K
5K
6K
7K
8K
9K

Most worlds are 4K (87 of them). The largest is MCS SMP Season 3 Server Map #S3 at 9K.

Biome composition

16 biomes 11 land biomes

Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.

Land 36.8% of map

  • Plains 48.0%
  • Snowy Plains 19.5%
  • Forest 9.3%
  • Desert 6.1%
  • Savanna 5.0%
  • Badlands 4.0%
  • Old Growth Pine Taiga 3.3%
  • Jungle 2.5%
  • Mushroom Fields 1.6%
  • Beach 0.4%
1 more 0.4%
  • Swamp 0.4%

Water 63.2% of map

  • Deep Ocean 77.0%
  • Ocean 14.8%
  • River 6.4%
  • Frozen Ocean 1.6%
  • Frozen River 0.3%

Caves

1.8% of the underground

What this world's caves are made of, by volume, measured from the save in 4 block cells.

  • Normal Caves 98.5%
  • Ice Caves 0.9%
  • Magma Caves 0.6%

Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.

Structure coverage

2 of 19 confirmed

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.

Surface 0/7 confirmed

  • Desert pyramids Not checked
  • Igloos Not checked
  • Jungle pyramids Not checked
  • Pillager outposts Not checked
  • Swamp huts Not checked
  • Trail ruins Not checked
  • Woodland mansions Not checked

Underground 2/6 confirmed

  • Amethyst geodes Included
  • Ancient cities Missing
  • Dungeons / monster rooms Included
  • Mineshafts Not checked
  • Strongholds Missing
  • Trial chambers Missing

Ocean 0/4 confirmed

  • Buried treasure Not checked
  • Ocean monuments Not checked
  • Ocean ruins Not checked
  • Shipwrecks Not checked

Portal structures 0/1 confirmed

  • Ruined portals Not checked

Settlements 0/1 confirmed

  • Villages Not checked
IncludedNot checkedMissing

Loot tables

13 of 37 confirmed

Which of the game's loot tables can turn up on this map, read from the world's own files. Confirmed means the scan found the table itself; not observed means the structure carrying it was not seen in this export.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.

Chest loot 11/20 confirmed

  • Abandoned mineshaft Included
  • Buried treasure chest Not observed
  • Desert pyramid Not observed
  • End City treasure Not observed
  • Igloo chest Not observed
  • Jungle temple Included
  • Jungle temple dispenser Included
  • Nether fortress bridge Not observed
  • Pillager outpost Not observed
  • Shipwreck map Not observed
  • Shipwreck supply Included
  • Shipwreck treasure Included
  • Simple dungeon Included
  • Spawn bonus chest Not observed
  • Stronghold corridor Included
  • Stronghold crossing Included
  • Stronghold library Included
  • Underwater ruin (big) Included
  • Underwater ruin (small) Included
  • Woodland mansion Not observed

Village chest loot 2/15 confirmed

  • Village armorer Included
  • Village butcher Not observed
  • Village cartographer Not observed
  • Village desert house Not observed
  • Village fisher Not observed
  • Village fletcher Not observed
  • Village mason Not observed
  • Village plains house Included
  • Village savanna house Not observed
  • Village snowy house Not observed
  • Village taiga house Not observed
  • Village tannery Not observed
  • Village temple Not observed
  • Village toolsmith Not observed
  • Village weaponsmith Not observed

Archaeology 0/1 confirmed

  • Archaeology loot Not observed

Structure loot 0/1 confirmed

  • Trial chamber loot Not observed
IncludedNot observed

WorldPainter source files for PMC Build Event Map

PMC Build Event Map is published twice: the finished world you drop into your saves folder, and the project source files it was built from. Depending on the world that means the WorldPainter project, with the terrain, the biomes and the structures still on separate layers, or the black and white height and colour maps behind it, or both.

  • Switch the structure layers off and export a clean terrain-only version.
  • Re-export at a different Minecraft version instead of waiting for an updated build.
  • Reshape the terrain, move a biome or fix something yourself, on the original layers.
  • Use the terrain as the base for your own map, on your own server or project.

Opening them needs WorldPainter, which is free. See the FAQ for the terrain-only case in full.

These files are for you, not for passing on

The project source files are licensed to you personally, and they are the one part of a world that is not under Creative Commons. Everything above is yours to do. What is not:

  • Share, pass on or publish the project source files
  • Sell the source files, or sell a world exported from them
  • Redistribute a world exported from them, modified or not
Source file terms

Download source files Patreon

SURVIVAL WORLD CONTENTS Beta Inspector

What’s included in PMC Build Event Map?

See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.

Beta edition: some results are still being verified.

Seed
Unknown
World type
Unknown

Loading world coverage…
Help

Questions about PMC Build Event Map

What is PMC Build Event Map?

PMC Build Event Map is a hand-made survival world of 4,096 × 4,096 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.17. You download the world folder and play it like any other save, in singleplayer or on your own server.

How big is PMC Build Event Map?

4,096 × 4,096 blocks, so about 17 million blocks of surface. Walking from one edge to the other takes roughly 16 minutes at normal walking speed. The terrain runs from Y 0 to Y 255.

Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.

Which Minecraft version does PMC Build Event Map need?

PMC Build Event Map is built for Minecraft Java 1.17. Newer releases normally open it fine. Opening it in an older release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.

Bedrock players need a converted copy. See the Bedrock notes in the FAQ.

Which biomes are in PMC Build Event Map?

16 in total. The land is mostly Plains (48.0%), Snowy Plains (19.5%), Forest (9.3%) and Desert (6.1%), counted as shares of the land rather than of the whole map.

Water covers 63.2% of the map, and land 36.8%.

By volume this world's caves are Normal Caves (98.5%), Ice Caves (0.9%) and Magma Caves (0.6%). The cave breakdown has the rest.

The full breakdown is further up this page, with every biome and its share.

Which structures are in PMC Build Event Map?

2 of the 19 structure types the scan checks are confirmed present: surface (0/7), underground (2/6), ocean (0/4), portal structures (0/1) and settlements (0/1).

Not confirmed: Desert pyramids (not checked), Igloos (not checked), Jungle pyramids (not checked), Pillager outposts (not checked), Swamp huts (not checked) and Trail ruins (not checked). "Searched, not found" means the scan looked and came up empty; "not checked" means it has not been looked for yet.

The structure list above names every one of them.

Is PMC Build Event Map ready to play in survival?

Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.

The world contents report at the bottom of this page holds the item-by-item detail.

Where do I download PMC Build Event Map?

From the download link on Google Drive, also on the button at the top of this page.

Also available: the source files on Patreon and the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.

Can I look at PMC Build Event Map before downloading it?

Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.

How do I install PMC Build Event Map on Java Edition?

  1. Unpack the archive you downloaded from Google Drive.
  2. Open your saves folder. On Windows press Win + R and enter %appdata%\.minecraft\saves. On macOS it is ~/Library/Application Support/minecraft/saves, on Linux ~/.minecraft/saves.
  3. Move the unpacked folder in. It must be the folder that contains level.dat, not a folder wrapping it.
  4. Restart Minecraft on 1.17 or newer and pick the world in singleplayer.

Full install guide

Can I play it on Bedrock, or on a server?

Bedrock needs a converted .mcworld copy, and converted worlds carry their own quirks around spawn, chests and villagers.

For a server, drop the world folder in as the server's world and start it.

Bedrock install · Bedrock quirks · Server use

What may I do with it?

The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.

· How to credit · Selling builds