Emarpid
6K, 1.18.1+
Fly the terrain, caves, and marked structures.
- Size
- 6,144 × 6,144 blocks
- Elevation
- -64 to 320
- Version
- 1.18.1
Update history for Emarpid
- added Gen3 Caves (deeper, higher, more complex, more layers)
- added Deep Dark Biome Caves
- added deep dark loot chests to the deep dark biome, as a placeholder for the ancient city
- added Custom Mangrove Swamp Biomes
- updated drip and crystal caves, new top crystals method
- added tiny loot balloons
- updated Pillager Camp structures for spawner fixes
- updated Pillager Mansion to include Alleys
Show all 14 updates
- updated Pillager Camp to include Alleys
- updated flower spots to be meadows
- added beach treasure chests, marked by indicating rest posts or palm trees
- added new Galleon ships (normal, trader, pillager)
- adjusted meanders and coastal deltas height in WM (still wip)
- added absolute 0 point node
What’s included in Emarpid?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
Explore the world contents
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Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Available cave biomes found in the existing Overworld.
Key compatibility details
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This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
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