Kekaterra
8K, 1.19+
Fly the terrain, caves, and marked structures.
- Size
- 8,192 × 8,192 blocks
- Elevation
- -64 to 320
- Version
- 1.19
Update history for Kekaterra
- added new mountain-type fold-mountains
- coastline rework for more dynamic coastlines
- created a procedural base land generation with adaptive world edge mask
- Volcanos size increased, reworked volcanos as a selective mask
- reduced mushroom biomes, switched mushroom biomes to selective mask
- higher/steeper waterfalls, reduced waterfall steps for highlands: 15 to 9
- fixed cave islands, where they were masked by the core terrain accidentally
- fixed a core map-edge issue where if the map gets to low, a rift would form
What’s included in Kekaterra?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
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Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
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Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Available cave biomes found in the existing Overworld.
Key compatibility details
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This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
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