Edoximos
Overview
8k, Three Continents, Podsol-Plains and Cliffs · 1.20.2+, Survival Friendly, Download, Java & Bedrock, Minecraft World
Welcome to Edoximos, a stunning 64km² Minecraft custom map created by McMeddon. This world features a three continental huge environment, with plateaus, multiple mountain regiones, seperating the world into multiple areas of adventure and opportunities, with a variarity of new mountains, new plateaus, terrains, cliffs, rivers, and biome types.. Whether you're playing in survival, creative, coop, or on servers, Edoximos offers a rich environment for every Minecraft enthusiast. Embark on thrilling adventures by plundering forests and balloons, battling through deserts, or constructing your dream home on cliffs or mountains. Discover custom thriving diverse island to explore. Enjoy your adventure!
Size
Footprint
8,192 × 8,192
blocks, 67.1 km² at one block per metre
Edge to edge
- Happy ghast 38 min
- On foot 32 min
- Minecart 17 min
- Horse 14 min
- Elytra 4 min
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 88% smaller than this
Most worlds are 4K (87 of them). The largest is MCS SMP Season 3 Server Map #S3 at 9K.
Biome composition
Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.
Land 62.8% of map
-
Plains 42.1% -
Beach 13.8% -
Forest 5.6% -
Old Growth Pine Taiga 5.0% -
Snowy Slopes 4.5% -
Jagged Peaks 3.8% -
Birch Forest 3.5% -
Stony Peaks 3.2% -
Desert 3.1% -
Cherry Grove 1.9%
14 more 13.5%
-
Swamp 1.6% -
Taiga 1.4% -
Dark Forest 1.3% -
Meadow 1.2% -
Flower Forest 1.2% -
Sparse Jungle 1.2% -
Snowy Plains 1.0% -
Frozen Peaks 0.9% -
Jungle 0.8% -
Snowy Taiga 0.8% -
Badlands 0.7% -
Savanna 0.6% -
Mushroom Fields 0.5% -
Mangrove Swamp 0.2%
Water 36.5% of map
-
Deep Ocean 55.7% -
River 22.6% -
Ocean 13.3% -
Warm Ocean 7.0% -
Frozen Ocean 1.2% -
Frozen River 0.2%
Caves
What this world's caves are made of, by volume, measured from the save in 4 block cells.
- Normal Caves 70.1%
-
Lush Caves 24.0% -
Dripstone Caves 5.0% - Mushroom Fields 0.4%
-
Deep Dark 0.3% - Magma Caves 0.2%
Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 1/7 confirmed
- Desert pyramids Not checked
- Igloos Not checked
- Jungle pyramids Not checked
- Pillager outposts Not checked
- Swamp huts Not checked
- Trail ruins Included
- Woodland mansions Not checked
Underground 5/6 confirmed
- Amethyst geodes Included
- Ancient cities Included
- Dungeons / monster rooms Included
- Mineshafts Included
- Strongholds Included
- Trial chambers Missing
Ocean 1/4 confirmed
- Buried treasure Not checked
- Ocean monuments Not checked
- Ocean ruins Included
- Shipwrecks Not checked
Portal structures 1/1 confirmed
- Ruined portals Included
Settlements 0/1 confirmed
- Villages Not checked
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Confirmed means the scan found the table itself; not observed means the structure carrying it was not seen in this export.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 13/20 confirmed
- Abandoned mineshaft Included
- Buried treasure chest Not observed
- Desert pyramid Not observed
- End City treasure Not observed
- Igloo chest Not observed
- Jungle temple Included
- Jungle temple dispenser Not observed
- Nether fortress bridge Not observed
- Pillager outpost Not observed
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Woodland mansion Included
Village chest loot 15/15 confirmed
- Village armorer Included
- Village butcher Included
- Village cartographer Included
- Village desert house Included
- Village fisher Included
- Village fletcher Included
- Village mason Included
- Village plains house Included
- Village savanna house Included
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
Archaeology 1/1 confirmed
- Archaeology loot Included
Structure loot 0/1 confirmed
- Trial chamber loot Not observed
What is new in Edoximos
- added more inland hieght variation to highlands
- added terraces to inland
- increased erosion flows
- added tallus to highlands
- added terraced cliff pillars to highlands
- new developed baseland mask to create more dynamic shapes
- lowered lakes mask to create more lakes on flatlands
- refinded beach cliff texture
Show all 15 changes
- changed how gravel flows are generated
- changed how sediments are placed
- fixed floating cherry rocks
- added podzole plains
- fixed beaches sometimes overlapping river biomes
- added glacieredges to biome mask to reduce biome overlapping
- added sedimentary rock layers
WorldPainter source files for Edoximos
Edoximos is published twice: the finished world you drop into your saves folder, and the project source files it was built from. Depending on the world that means the WorldPainter project, with the terrain, the biomes and the structures still on separate layers, or the black and white height and colour maps behind it, or both.
- Switch the structure layers off and export a clean terrain-only version.
- Re-export at a different Minecraft version instead of waiting for an updated build.
- Reshape the terrain, move a biome or fix something yourself, on the original layers.
- Use the terrain as the base for your own map, on your own server or project.
Opening them needs WorldPainter, which is free. See the FAQ for the terrain-only case in full.
These files are for you, not for passing on
The project source files are licensed to you personally, and they are the one part of a world that is not under Creative Commons. Everything above is yours to do. What is not:
- Share, pass on or publish the project source files
- Sell the source files, or sell a world exported from them
- Redistribute a world exported from them, modified or not
What’s included in Edoximos?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Available cave biomes found in the existing Overworld.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Edoximos
- What is Edoximos?
-
Edoximos is a hand-made survival world of 8,192 × 8,192 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.20.2. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Edoximos?
-
8,192 × 8,192 blocks, so about 67 million blocks of surface. Walking from one edge to the other takes roughly 32 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Edoximos need?
-
Edoximos is built for Minecraft Java 1.20.2. Newer releases normally open it fine. Opening it in an older release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Edoximos?
-
33 in total. The land is mostly Plains (42.1%), Beach (13.8%), Forest (5.6%) and Old Growth Pine Taiga (5.0%), counted as shares of the land rather than of the whole map.
Water covers 36.5% of the map, and land 62.8%.
By volume this world's caves are Normal Caves (70.1%), Lush Caves (24.0%) and Dripstone Caves (5.0%). The cave breakdown has the rest.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Edoximos?
-
8 of the 19 structure types the scan checks are confirmed present: surface (1/7), underground (5/6), ocean (1/4), portal structures (1/1) and settlements (0/1).
Not confirmed: Desert pyramids (not checked), Igloos (not checked), Jungle pyramids (not checked), Pillager outposts (not checked), Swamp huts (not checked) and Woodland mansions (not checked). "Searched, not found" means the scan looked and came up empty; "not checked" means it has not been looked for yet.
The structure list above names every one of them.
- Is Edoximos ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Edoximos?
-
From the download link on Patreon, also on the button at the top of this page.
Also available: the source files on Patreon and the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- What is new in Edoximos?
-
Every world is built on the one before it, and Edoximos brought 15 logged changes into the line: new terrain, new assets and fixes to the generators that made it.
From its list:
- added more inland hieght variation to highlands
- added terraces to inland
- increased erosion flows
The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.
- Can I look at Edoximos before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Edoximos on Java Edition?
- Unpack the archive you downloaded from Patreon.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.20.2 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.