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Overview

2K, 1.21.5, Alpine Starter Island · survival friendly, Download, Java, Bedrock, Minecraft World

Parvagemma, a 4km² custom Minecraft map created by McMeddon. Welcome to Parvagemma, a small island, for your next new adventure to start from. A small island with big cliffs, big slopes, wide plains, dense forest, big coastlines, a small volcano, all the forest types and ofc the gigantic alpine mountain range dominating the main island. Embark on thrilling adventures by plundering forests and balloons, battling through deserts, or constructing your dream home on cliffs or mountains. Discover custom thriving diverse island to explore. Enjoy your adventure!

Size

2K world 26 of 262 this size

1K
Map of Parvagemma 2K
Parvagemma at 2K, against the sizes the worlds are built on. Every square is to scale.

Footprint

2,048 × 2,048

blocks, 4.2 km² at one block per metre

Edge to edge

  • Happy ghast 9 min
  • On foot 8 min
  • Minecart 4 min
  • Horse 4 min
  • Elytra 60 s

Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.

Sizes in the library 2% smaller than this

1K
2K
3K
4K
5K
6K
7K
8K
9K

Most worlds are 4K (87 of them). The largest is MCS SMP Season 3 Server Map #S3 at 9K.

Biome composition

30 biomes 21 land biomes

Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.

Land 65.4% of map

  • Plains 37.5%
  • Beach 16.1%
  • Stony Peaks 11.9%
  • Old Growth Pine Taiga 9.6%
  • Forest 6.2%
  • Birch Forest 5.1%
  • Badlands 2.9%
  • Stony Shore 2.9%
  • Jungle 2.0%
  • Dark Forest 1.6%
11 more 4.2%
  • Pale Garden 1.0%
  • Frozen Peaks 0.7%
  • Meadow 0.6%
  • Snowy Slopes 0.6%
  • Sparse Jungle 0.4%
  • Flower Forest 0.3%
  • Mushroom Fields 0.2%
  • Swamp 0.2%
  • Taiga 0.1%
  • Mangrove Swamp 0.1%
  • Windswept Hills <0.1%

Water 34.3% of map

  • Ocean 43.2%
  • Deep Ocean 23.5%
  • Lukewarm Ocean 17.9%
  • River 8.6%
  • Cold Ocean 5.1%
  • Warm Ocean 1.7%

Caves

20.2% of the underground

What this world's caves are made of, by volume, measured from the save in 4 block cells.

  • Normal Caves 90.6%
  • Lush Caves 6.3%
  • Magma Caves 1.9%
  • Dripstone Caves 0.8%
  • Deep Dark 0.5%

Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.

Structure coverage

15 of 19 confirmed

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.

Surface 3/7 confirmed

  • Desert pyramids Included
  • Igloos Not checked
  • Jungle pyramids Searched, not found
  • Pillager outposts Included
  • Swamp huts Searched, not found
  • Trail ruins Included
  • Woodland mansions Searched, not found

Underground 6/6 confirmed

  • Amethyst geodes Included
  • Ancient cities Included
  • Dungeons / monster rooms Included
  • Mineshafts Included
  • Strongholds Included
  • Trial chambers Included

Ocean 4/4 confirmed

  • Buried treasure Included
  • Ocean monuments Included
  • Ocean ruins Included
  • Shipwrecks Included

Portal structures 1/1 confirmed

  • Ruined portals Included

Settlements 1/1 confirmed

  • Villages Included
IncludedSearched, not foundNot checked

Loot tables

25 of 37 confirmed

Which of the game's loot tables can turn up on this map, read from the world's own files. Confirmed means the scan found the table itself; not observed means the structure carrying it was not seen in this export.

Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.

Chest loot 14/20 confirmed

  • Abandoned mineshaft Included
  • Buried treasure chest Included
  • Desert pyramid Included
  • End City treasure Not observed
  • Igloo chest Not observed
  • Jungle temple Included
  • Jungle temple dispenser Not observed
  • Nether fortress bridge Not observed
  • Pillager outpost Not observed
  • Shipwreck map Included
  • Shipwreck supply Included
  • Shipwreck treasure Included
  • Simple dungeon Included
  • Spawn bonus chest Included
  • Stronghold corridor Included
  • Stronghold crossing Included
  • Stronghold library Included
  • Underwater ruin (big) Included
  • Underwater ruin (small) Included
  • Woodland mansion Not observed

Village chest loot 9/15 confirmed

  • Village armorer Included
  • Village butcher Not observed
  • Village cartographer Included
  • Village desert house Included
  • Village fisher Not observed
  • Village fletcher Included
  • Village mason Not observed
  • Village plains house Included
  • Village savanna house Included
  • Village snowy house Included
  • Village taiga house Not observed
  • Village tannery Not observed
  • Village temple Included
  • Village toolsmith Included
  • Village weaponsmith Not observed

Archaeology 1/1 confirmed

  • Archaeology loot Included

Structure loot 1/1 confirmed

  • Trial chamber loot Included
IncludedNot observed
WHAT THIS WORLD ADDED

What is new in Parvagemma

  • river adjustments, but small elevation misalignment persists
  • removed biome gap divider
  • added wobbly biome transition
  • lowered baseland
  • flattened coastal line
  • simplified coastal cliffs
  • added more terracing to mountain peaks
  • reworked ocean floor (wip)
Show all 9 changes
  • slimmed and lowered volcano (test)

WorldPainter source files for Parvagemma

Parvagemma is published twice: the finished world you drop into your saves folder, and the project source files it was built from. Depending on the world that means the WorldPainter project, with the terrain, the biomes and the structures still on separate layers, or the black and white height and colour maps behind it, or both.

  • Switch the structure layers off and export a clean terrain-only version.
  • Re-export at a different Minecraft version instead of waiting for an updated build.
  • Reshape the terrain, move a biome or fix something yourself, on the original layers.
  • Use the terrain as the base for your own map, on your own server or project.

Opening them needs WorldPainter, which is free. See the FAQ for the terrain-only case in full.

These files are for you, not for passing on

The project source files are licensed to you personally, and they are the one part of a world that is not under Creative Commons. Everything above is yours to do. What is not:

  • Share, pass on or publish the project source files
  • Sell the source files, or sell a world exported from them
  • Redistribute a world exported from them, modified or not
Source file terms

Download source files Patreon

SURVIVAL WORLD CONTENTS Beta Inspector

What’s included in Parvagemma?

See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.

Beta edition: some results are still being verified.

Seed
Unknown
World type
Unknown

Loading world coverage…
Help

Questions about Parvagemma

What is Parvagemma?

Parvagemma is a hand-made survival world of 2,048 × 2,048 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.

How big is Parvagemma?

2,048 × 2,048 blocks, so about 4 million blocks of surface. Walking from one edge to the other takes roughly 8 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.

Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.

Which Minecraft version does Parvagemma need?

Parvagemma is built for Minecraft Java 1.21.5. Newer releases normally open it fine. Opening it in an older release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.

Bedrock players need a converted copy. See the Bedrock notes in the FAQ.

Which biomes are in Parvagemma?

30 in total. The land is mostly Plains (37.5%), Beach (16.1%), Stony Peaks (11.9%) and Old Growth Pine Taiga (9.6%), counted as shares of the land rather than of the whole map.

Water covers 34.3% of the map, and land 65.4%.

By volume this world's caves are Normal Caves (90.6%), Lush Caves (6.3%) and Magma Caves (1.9%). The cave breakdown has the rest.

The full breakdown is further up this page, with every biome and its share.

Which structures are in Parvagemma?

15 of the 19 structure types the scan checks are confirmed present: surface (3/7), underground (6/6), ocean (4/4), portal structures (1/1) and settlements (1/1).

Not confirmed: Igloos (not checked), Jungle pyramids (searched, not found), Swamp huts (searched, not found) and Woodland mansions (searched, not found). "Searched, not found" means the scan looked and came up empty; "not checked" means it has not been looked for yet.

The structure list above names every one of them.

Is Parvagemma ready to play in survival?

Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.

The world contents report at the bottom of this page holds the item-by-item detail.

Where do I download Parvagemma?

From the download link on Patreon, also on the button at the top of this page.

Also available: the source files on Patreon and the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.

What is new in Parvagemma?

Every world is built on the one before it, and Parvagemma brought 9 logged changes into the line: new terrain, new assets and fixes to the generators that made it.

From its list:

  • removed biome gap divider
  • added wobbly biome transition
  • lowered baseland

The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.

Can I look at Parvagemma before downloading it?

Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.

How do I install Parvagemma on Java Edition?

  1. Unpack the archive you downloaded from Patreon.
  2. Open your saves folder. On Windows press Win + R and enter %appdata%\.minecraft\saves. On macOS it is ~/Library/Application Support/minecraft/saves, on Linux ~/.minecraft/saves.
  3. Move the unpacked folder in. It must be the folder that contains level.dat, not a folder wrapping it.
  4. Restart Minecraft on 1.21.5 or newer and pick the world in singleplayer.

Full install guide

Can I play it on Bedrock, or on a server?

Bedrock needs a converted .mcworld copy, and converted worlds carry their own quirks around spawn, chests and villagers.

For a server, drop the world folder in as the server's world and start it.

Bedrock install · Bedrock quirks · Server use

What may I do with it?

The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.

· How to credit · Selling builds