Advent Map 23
Overview
3k, 1.21.5+, The Flourishing Lands and Snowy Mesas
Advent Map
Size
Footprint
3,072 × 3,072
blocks, 9.4 km² at one block per metre
Edge to edge
- Happy ghast 14 min
- On foot 12 min
- Minecart 6 min
- Horse 5 min
- Elytra 2 min
Walking, a minecart on powered rails, an average horse and rocket-boosted elytra.
Sizes in the library 11% smaller than this
Most worlds are 4K (87 of them). The largest is MCS SMP Season 3 Server Map #S3 at 9K.
Biome composition
Shares are measured across the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so biomes missing from this list can still be found out there.
Land 65.9% of map
-
Stony Peaks 18.8% -
Plains 13.6% -
Stony Shore 7.7% -
Wooded Badlands 6.9% -
Taiga 6.6% -
Beach 6.1% -
Badlands 5.0% -
Old Growth Pine Taiga 4.5% -
Snowy Taiga 4.2% -
Frozen Peaks 3.5%
14 more 23.0%
-
Snowy Slopes 3.5% -
Savanna 3.1% -
Flower Forest 2.7% -
Mangrove Swamp 2.5% -
Meadow 2.4% -
Desert 2.2% -
Birch Forest 2.2% -
Forest 2.1% -
Cherry Grove 0.7% -
Swamp 0.6% -
Jungle 0.5% -
Mushroom Fields 0.5% -
Snowy Plains 0.2% -
Eroded Badlands <0.1%
Water 33.8% of map
-
Ocean 48.7% -
Deep Ocean 27.4% -
River 21.3% -
Frozen Ocean 2.3% -
Frozen River 0.3%
Caves
What this world's caves are made of, by volume, measured from the save in 4 block cells.
- Normal Caves 94.5%
-
Lush Caves 2.6% - Magma Caves 1.4%
-
Deep Dark 0.8% -
Dripstone Caves 0.6% - Ice Caves <0.1%
Inferred. These have no biome of their own in Minecraft, so they are named from the blocks around the cave rather than read from the save.
Structure coverage
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so structures not confirmed here can still generate out there.
Surface 1/7 confirmed
- Desert pyramids Not checked
- Igloos Not checked
- Jungle pyramids Not checked
- Pillager outposts Not checked
- Swamp huts Not checked
- Trail ruins Included
- Woodland mansions Not checked
Underground 4/6 confirmed
- Amethyst geodes Included
- Ancient cities Missing
- Dungeons / monster rooms Included
- Mineshafts Not checked
- Strongholds Included
- Trial chambers Included
Ocean 2/4 confirmed
- Buried treasure Not checked
- Ocean monuments Not checked
- Ocean ruins Included
- Shipwrecks Included
Portal structures 1/1 confirmed
- Ruined portals Included
Settlements 1/1 confirmed
- Villages Included
Loot tables
Which of the game's loot tables can turn up on this map, read from the world's own files. Confirmed means the scan found the table itself; not observed means the structure carrying it was not seen in this export.
Counted inside the built map. Past its edge the world keeps generating normal vanilla Minecraft chunks, so tables not seen here can still turn up out there.
Chest loot 12/20 confirmed
- Abandoned mineshaft Included
- Buried treasure chest Not observed
- Desert pyramid Not observed
- End City treasure Not observed
- Igloo chest Not observed
- Jungle temple Included
- Jungle temple dispenser Not observed
- Nether fortress bridge Not observed
- Pillager outpost Not observed
- Shipwreck map Included
- Shipwreck supply Included
- Shipwreck treasure Included
- Simple dungeon Included
- Spawn bonus chest Included
- Stronghold corridor Included
- Stronghold crossing Included
- Stronghold library Included
- Underwater ruin (big) Included
- Underwater ruin (small) Included
- Woodland mansion Not observed
Village chest loot 15/15 confirmed
- Village armorer Included
- Village butcher Included
- Village cartographer Included
- Village desert house Included
- Village fisher Included
- Village fletcher Included
- Village mason Included
- Village plains house Included
- Village savanna house Included
- Village snowy house Included
- Village taiga house Included
- Village tannery Included
- Village temple Included
- Village toolsmith Included
- Village weaponsmith Included
Archaeology 1/1 confirmed
- Archaeology loot Included
Structure loot 1/1 confirmed
- Trial chamber loot Included
What is new in Advent Map 23
- reverted / minimized masking of flows to biomes
What’s included in Advent Map 23?
See what this Minecraft world contains. Results combine MCA Selector findings, chunk data, level.dat, and manually placed structure pins.
Beta edition: some results are still being verified.
- Seed
- Unknown
- World type
- Unknown
DETAILED INVENTORY Explore the world contents
Search and filter the registries found in this world.
Open the inventory Close the inventory
Explore the world contents
Search and filter the registries found in this world.
Biomes
Biome types found in the existing Overworld.
Structures
Surface and underground structure types evidenced by existing starts or reviewed markers.
Loot types
Loot families evidenced by existing loot-table references.
Animals
Animal types observed in the existing world.
Blocks
Reference inventory only. Missing crafted or dimension-specific IDs are not automatically survival failures.
Cave biomes
Available cave biomes found in the existing Overworld.
Key compatibility details
The most relevant survival features, grouped by category.
No features match these filters.
This report inventories existing save data without loading, generating, or changing chunks. Vanilla terrain may still generate beyond the existing map boundary.
Inspect the world data
The world settings Minecraft stores in level.dat, as captured when this world was scanned. Read only, and player data is never published.
No fields match that search.
Questions about Advent Map 23
- What is Advent Map 23?
-
Advent Map 23 is a hand-made survival world of 3,072 × 3,072 blocks, made with WorldPainter, World Machine, Gaea, Axiom and WorldEdit, built for Minecraft Java 1.21.5. You download the world folder and play it like any other save, in singleplayer or on your own server.
- How big is Advent Map 23?
-
3,072 × 3,072 blocks, so about 9 million blocks of surface. Walking from one edge to the other takes roughly 12 minutes at normal walking speed. The terrain runs from Y -64 to Y 320.
Outside that area the world keeps generating normal vanilla Minecraft chunks, so you never hit a wall, you just leave the built part behind.
- Which Minecraft version does Advent Map 23 need?
-
Advent Map 23 is built for Minecraft Java 1.21.5. Newer releases normally open it fine. Opening it in an older release is not supported: blocks and structures added after that version cannot load, and the world can be damaged by the attempt.
Bedrock players need a converted copy. See the Bedrock notes in the FAQ.
- Which biomes are in Advent Map 23?
-
32 in total. The land is mostly Stony Peaks (18.8%), Plains (13.6%), Stony Shore (7.7%) and Wooded Badlands (6.9%), counted as shares of the land rather than of the whole map.
Water covers 33.8% of the map, and land 65.9%.
By volume this world's caves are Normal Caves (94.5%), Lush Caves (2.6%) and Magma Caves (1.4%). The cave breakdown has the rest.
The full breakdown is further up this page, with every biome and its share.
- Which structures are in Advent Map 23?
-
9 of the 19 structure types the scan checks are confirmed present: surface (1/7), underground (4/6), ocean (2/4), portal structures (1/1) and settlements (1/1).
Not confirmed: Desert pyramids (not checked), Igloos (not checked), Jungle pyramids (not checked), Pillager outposts (not checked), Swamp huts (not checked) and Woodland mansions (not checked). "Searched, not found" means the scan looked and came up empty; "not checked" means it has not been looked for yet.
The structure list above names every one of them.
- Is Advent Map 23 ready to play in survival?
-
Yes. A scan of the world file confirms loot tables, structures, animals and ores, so the survival loop runs from the first night: chests hold the game's real loot tables, mobs spawn as they do anywhere else, and you can mine, farm and build without adding anything. It plays in vanilla Minecraft, with no mods, no datapacks and no creative mode.
The world contents report at the bottom of this page holds the item-by-item detail.
- Where do I download Advent Map 23?
-
From the download link on Google Drive, also on the button at the top of this page.
Also available: the PlanetMinecraft project page, which carries the release notes and the known issues for this particular build.
- What is new in Advent Map 23?
-
Every world is built on the one before it, and Advent Map 23 brought 1 logged change into the line: new terrain, new assets and fixes to the generators that made it.
From its list:
- reverted / minimized masking of flows to biomes
The full list is on this page. These are the world's own additions, not patches released after it, so an older download is not missing them.
- Can I look at Advent Map 23 before downloading it?
-
Yes. Open it in the 3D explorer and fly the real terrain in your browser, with the biomes, the caves and the marked structures. Nothing to install.
How do I install Advent Map 23 on Java Edition?
- Unpack the archive you downloaded from Google Drive.
- Open your saves folder. On Windows press
Win+Rand enter%appdata%\.minecraft\saves. On macOS it is~/Library/Application Support/minecraft/saves, on Linux~/.minecraft/saves. - Move the unpacked folder in. It must be the folder that contains
level.dat, not a folder wrapping it. - Restart Minecraft on 1.21.5 or newer and pick the world in singleplayer.
Can I play it on Bedrock, or on a server?
Bedrock needs a converted .mcworld copy, and converted worlds carry their own
quirks around spawn, chests and villagers.
For a server, drop the world folder in as the server's world and start it.
What may I do with it?
The worlds are released under CC BY-NC 4.0. The Rights panel on this page lists what that allows and how to credit it.